Extra enemies…

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Hey Everyone! Well, the bug fixing is still coming along but we’re finally getting close to the tweaking stage! We have some exciting updates to share too! Since only one of us can be in the code at a time, I’ve been doing extra art assets for the game! In the past two nights I’ve…

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Insanity’s Blade is being pushed to TBA status

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Hey everyone, Well we have the game completed aside of a few minor glitches. But we’ve had people testing the game and all have made suggestions to game play mechanics, sounds issues, and other little things. So we’ve talked it over and decided to put the game intoTBA status for the public. While the game plays…

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A big bad bug – The beta testing has paid off!

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Hey Everyone! So Bug testing has paid off. There was a game breaking bug that we need to make sure we have completely ironed out before launch. So to play it safe we are going to push the date back to the 10th of June. This bug can actually stop progression through the game and it may have…

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Good news, bad news…

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Hey everyone! Well it looks like that little setback with the development tool cost us our bug testing time. And we’re not comfortable with releasing the game with only a day or two of testing. So we’re going to hold the game back until the 27th of May. We are just putting the finishing touches on the…

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